THE CITY OF SIN: MODS (
sinfulmods) wrote in
cityofsin_ooc2016-04-25 11:04 am
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The Darkness Arrives
Event: The Darkness Arrives

For the last little while, things in the City have been even. Ish. The curfew provided most individuals a vexing time, particularly those who wanted to partake in the nightlife for whatever reason. But as of late, the reason for exactly why the curfew was placed became slightly more obvious.
Whether you’ve noticed or not, the fog creeping into the City every evening, growing more and more thick until the City’s streets are hard to navigate thanks to the inability to see five feet in front of you, has brought with it some nasty little creatures. Some citizens may remember the influential demons that reside in dark corners of the City. These are not them. These are demons all their own, and they’re out for blood.
It’s true that they’re a little easier to kill than the influential demons, requiring only a well-placed blow, but they’re also a lot more determined to take chunks out of people. The murder rate is up lately, and this is why.
But that isn’t the only thing the fog’s bringing in.
The smaller demons are just a precursor, a way of easing citizens into what Big Bad is coming. And there is indeed something more coming.
In the late hours of September 27 (OOC: May 5), a rather large demonic creature (think this sort of thing) will crawl out from the depths of the waters next to the City and set about casually making itself at home. The citizens whisper hushed warnings about the Darkness; its goal is the Tower, and though it’s not making true attempts to kill anyone living in the City, it certainly doesn’t seem bothered by a little death. It seems to have another purpose in mind, though what that is, no one knows.
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This is a two-part event, and players are not obligated to participate in any part of it. The first part is the smaller demon attacks, taking place from now until May 4, OOCly. The second part is the large-scale battle, wherein a handful of characters will be needed to take the attacking demon out. Anyone keen on fighting back is able to sign up and coordinate with other players to figure out what’s going to happen. There will be a log for the second half of the plot, but involvement in the first half is up to players.
This is a mod-run plot, taking place from September 24 - 28 in game, and April 24 - May 8 OOCly. There will be reminders in the State of the Game, and a log will go up for players to fight the Darkness on May 4.
FAQ
Have a question that isn’t answered here? Feel free to ask us below! Additionally, please use this as a plotting post!

For the last little while, things in the City have been even. Ish. The curfew provided most individuals a vexing time, particularly those who wanted to partake in the nightlife for whatever reason. But as of late, the reason for exactly why the curfew was placed became slightly more obvious.
Whether you’ve noticed or not, the fog creeping into the City every evening, growing more and more thick until the City’s streets are hard to navigate thanks to the inability to see five feet in front of you, has brought with it some nasty little creatures. Some citizens may remember the influential demons that reside in dark corners of the City. These are not them. These are demons all their own, and they’re out for blood.
It’s true that they’re a little easier to kill than the influential demons, requiring only a well-placed blow, but they’re also a lot more determined to take chunks out of people. The murder rate is up lately, and this is why.
But that isn’t the only thing the fog’s bringing in.
The smaller demons are just a precursor, a way of easing citizens into what Big Bad is coming. And there is indeed something more coming.
In the late hours of September 27 (OOC: May 5), a rather large demonic creature (think this sort of thing) will crawl out from the depths of the waters next to the City and set about casually making itself at home. The citizens whisper hushed warnings about the Darkness; its goal is the Tower, and though it’s not making true attempts to kill anyone living in the City, it certainly doesn’t seem bothered by a little death. It seems to have another purpose in mind, though what that is, no one knows.
This is a two-part event, and players are not obligated to participate in any part of it. The first part is the smaller demon attacks, taking place from now until May 4, OOCly. The second part is the large-scale battle, wherein a handful of characters will be needed to take the attacking demon out. Anyone keen on fighting back is able to sign up and coordinate with other players to figure out what’s going to happen. There will be a log for the second half of the plot, but involvement in the first half is up to players.
This is a mod-run plot, taking place from September 24 - 28 in game, and April 24 - May 8 OOCly. There will be reminders in the State of the Game, and a log will go up for players to fight the Darkness on May 4.
FAQ
- - My character is a fighter! What can I do here?
Wonderful, we love fighters! Here, at least. All you need to do is comment below and do a little plotting with your fellow Sinners. A team isn’t necessary, but it is recommended, so that everyone can do a little threading against the Darkness without it just being by oneself. Of course, if it does turn out you’re threading by yourself, let us know, and we’ll make sure you have fun too.
- Are there any limits to what my character can do against the Darkness?
Absolutely not! Any limits set upon character powers are lifted for this, though some of the more important City buildings will still be impervious to damage. Most of the City isn’t, though, so do try to be careful. Try to aim for the Darkness instead.
- Will anyone be playing the Darkness, or will it all be godmoded?
Your lovely moderators will be playing it! Please give us a bit of leeway on this, though. We’ll do our best to stay on top of the threads, but if we’re slow, it’s probably because we have something else to do.
- Will the Magistrates be involved in this at all?
They will have some hand in the fight against the Darkness, yes! It will likely be largely handwaved, but players can ask moderators for details on what would happen.
- What happens if the players haven’t defeated the Darkness by the plot’s end?
It will be assumed that they have, with a bit of help from the Magistrates. They won’t be having a massive hand in it, so it will be mostly left up to the Chosen to manage!
- What happens to all the buildings that get destroyed in the meantime, and all the citizens who died as collateral damage?
The City’s going to be a very depressing looking place for a little while, isn’t it? Don’t worry, any Chosen-owned buildings (and other named businesses) will be safe from harm by the magic of Modliness.
- I don’t really want to participate in that. What should I do?
Feel free to have your character do as they normally would! Just make sure to watch out for the districts that might get destroyed. We’ll try to keep it relatively limited.
- Which districts is the Darkness going to be in?
It will start near the docks, between Shantytown and Leisurebrook, and gradually move inwards towards the Tower. This means that it will cut near or through those districts, and the Gardens of Pleasure.
Have a question that isn’t answered here? Feel free to ask us below! Additionally, please use this as a plotting post!
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Yes, yes indeed.